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What exactly is hacking?


"Hacking" is, basically, unauthorized access to a computer or network. It could be the unapproved use of one system to gain access to another system (if the hacker is malicious, once access is gained to a machine or server the hacker could change/delete information- such as altering web sites, planting Trojans, etc.), and it could also mean simply entering a specific computer or network without permission.
Simply blocking or disrupting access to a computer/server is not "hacking".This is what's called a DoS (Denial of Service) attack. It differs from "hacking" in that the perpetrator has not actually entered or compromised the system/computer targeted. DoS attacks are like piling junk in front of a door, whereas a "hacker" wants to go *through* the door.





The Hacker Attitude


1. The world is full of fascinating problems waiting to be solved.

Being a hacker is lots of fun, but it's a kind of fun that takes lots of effort. The effort takes motivation. Successful athletes get their motivation from a kind of physical delight in making their bodies perform, in pushing themselves past their own physical limits. Similarly, to be a hacker you have to get a basic thrill from solving problems, sharpening your skills, and exercising your intelligence.
If you aren't the kind of person that feels this way naturally, you'll need to become one in order to make it as a hacker. Otherwise you'll find your hacking energy is sapped by distractions like sex, money, and social approval.
(You also have to develop a kind of faith in your own learning capacity — a belief that even though you may not know all of what you need to solve a problem, if you tackle just a piece of it and learn from that, you'll learn enough to solve the next piece — and so on, until you're done.)

2. No problem should ever have to be solved twice.

Creative brains are a valuable, limited resource. They shouldn't be wasted on re-inventing the wheel when there are so many fascinating new problems waiting out there.
To behave like a hacker, you have to believe that the thinking time of other hackers is precious — so much so that it's almost a moral duty for you to share information, solve problems and then give the solutions away just so other hackers can solve new problems instead of having to perpetually re-address old ones.
Note, however, that "No problem should ever have to be solved twice." does not imply that you have to consider all existing solutions sacred, or that there is only one right solution to any given problem. Often, we learn a lot about the problem that we didn't know before by studying the first cut at a solution. It's OK, and often necessary, to decide that we can do better. What's not OK is artificial technical, legal, or institutional barriers (like closed-source code) that prevent a good solution from being re-used and force people to re-invent wheels.
(You don't have to believe that you're obligated to give all your creative product away, though the hackers that do are the ones that get most respect from other hackers. It's consistent with hacker values to sell enough of it to keep you in food and rent and computers. It's fine to use your hacking skills to support a family or even get rich, as long as you don't forget your loyalty to your art and your fellow hackers while doing it.)

3. Boredom and drudgery are evil.

Hackers (and creative people in general) should never be bored or have to drudge at stupid repetitive work, because when this happens it means they aren't doing what only they can do — solve new problems. This wastefulness hurts everybody. Therefore boredom and drudgery are not just unpleasant but actually evil.
To behave like a hacker, you have to believe this enough to want to automate away the boring bits as much as possible, not just for yourself but for everybody else (especially other hackers).
(There is one apparent exception to this. Hackers will sometimes do things that may seem repetitive or boring to an observer as a mind-clearing exercise, or in order to acquire a skill or have some particular kind of experience you can't have otherwise. But this is by choice — nobody who can think should ever be forced into a situation that bores them.)

4. Freedom is good.

Hackers are naturally anti-authoritarian. Anyone who can give you orders can stop you from solving whatever problem you're being fascinated by — and, given the way authoritarian minds work, will generally find some appallingly stupid reason to do so. So the authoritarian attitude has to be fought wherever you find it, lest it smother you and other hackers.
(This isn't the same as fighting all authority. Children need to be guided and criminals restrained. A hacker may agree to accept some kinds of authority in order to get something he wants more than the time he spends following orders. But that's a limited, conscious bargain; the kind of personal surrender authoritarians want is not on offer.)
Authoritarians thrive on censorship and secrecy. And they distrust voluntary cooperation and information-sharing — they only like ‘cooperation’ that they control. So to behave like a hacker, you have to develop an instinctive hostility to censorship, secrecy, and the use of force or deception to compel responsible adults. And you have to be willing to act on that belief.

5. Attitude is no substitute for competence.

To be a hacker, you have to develop some of these attitudes. But copping an attitude alone won't make you a hacker, any more than it will make you a champion athlete or a rock star. Becoming a hacker will take intelligence, practice, dedication, and hard work.
Therefore, you have to learn to distrust attitude and respect competence of every kind. Hackers won't let posers waste their time, but they worship competence — especially competence at hacking, but competence at anything is valued. Competence at demanding skills that few can master is especially good, and competence at demanding skills that involve mental acuteness, craft, and concentration is best.
If you revere competence, you'll enjoy developing it in yourself — the hard work and dedication will become a kind of intense play rather than drudgery. That attitude is vital to becoming a hacker.

Basic Hacking Skills

1. Learn how to program.

This, of course, is the fundamental hacking skill. If you don't know any computer languages, I recommend starting with Python. It is cleanly designed, well documented, and relatively kind to beginners. Despite being a good first language, it is not just a toy; it is very powerful and flexible and well suited for large projects. I have written a more detailed evaluation of Python. Good tutorials are available at the Python web site.
I used to recommend Java as a good language to learn early, but this critique has changed my mind (search for “The Pitfalls of Java as a First Programming Language” within it). A hacker cannot, as they devastatingly put it “approach problem-solving like a plumber in a hardware store”; you have to know what the components actually do. Now I think it is probably best to learn C and Lisp first, then Java.
If you get into serious programming, you will have to learn C, the core language of Unix. C++ is very closely related to C; if you know one, learning the other will not be difficult. Neither language is a good one to try learning as your first, however. And, actually, the more you can avoid programming in C the more productive you will be.
C is very efficient, and very sparing of your machine's resources. Unfortunately, C gets that efficiency by requiring you to do a lot of low-level management of resources (like memory) by hand. All that low-level code is complex and bug-prone, and will soak up huge amounts of your time on debugging. With today's machines as powerful as they are, this is usually a bad tradeoff — it's smarter to use a language that uses the machine's time less efficiently, but your time much more efficiently. Thus, Python.
Other languages of particular importance to hackers include Perl and LISP. Perl is worth learning for practical reasons; it's very widely used for active web pages and system administration, so that even if you never write Perl you should learn to read it. Many people use Perl in the way I suggest you should use Python, to avoid C programming on jobs that don't require C's machine efficiency. You will need to be able to understand their code.
LISP is worth learning for a different reason — the profound enlightenment experience you will have when you finally get it. That experience will make you a better programmer for the rest of your days, even if you never actually use LISP itself a lot. (You can get some beginning experience with LISP fairly easily by writing and modifying editing modes for the Emacs text editor, or Script-Fu plugins for the GIMP.)
It's best, actually, to learn all five of Python, C/C++, Java, Perl, and LISP. Besides being the most important hacking languages, they represent very different approaches to programming, and each will educate you in valuable ways.
But be aware that you won't reach the skill level of a hacker or even merely a programmer simply by accumulating languages — you need to learn how to think about programming problems in a general way, independent of any one language. To be a real hacker, you need to get to the point where you can learn a new language in days by relating what's in the manual to what you already know. This means you should learn several very different languages.
I can't give complete instructions on how to learn to program here — it's a complex skill. But I can tell you that books and courses won't do it — many, maybe most of the best hackers are self-taught. You can learn language features — bits of knowledge — from books, but the mind-set that makes that knowledge into living skill can be learned only by practice and apprenticeship. What will do it is (a) reading code and (b) writing code.
Peter Norvig, who is one of Google's top hackers and the co-author of the most widely used textbook on AI, has written an excellent essay called Teach Yourself Programming in Ten Years. His "recipe for programming success" is worth careful attention.
Learning to program is like learning to write good natural language. The best way to do it is to read some stuff written by masters of the form, write some things yourself, read a lot more, write a little more, read a lot more, write some more ... and repeat until your writing begins to develop the kind of strength and economy you see in your models.
Finding good code to read used to be hard, because there were few large programs available in source for fledgeling hackers to read and tinker with. This has changed dramatically; open-source software, programming tools, and operating systems (all built by hackers) are now widely available. Which brings me neatly to our next topic...

2. Get one of the open-source Unixes and learn to use and run it.

I'll assume you have a personal computer or can get access to one. (Take a moment to appreciate how much that means. The hacker culture originally evolved back when computers were so expensive that individuals could not own them.) The single most important step any newbie can take toward acquiring hacker skills is to get a copy of Linux or one of the BSD-Unixes or OpenSolaris, install it on a personal machine, and run it.
Yes, there are other operating systems in the world besides Unix. But they're distributed in binary — you can't read the code, and you can't modify it. Trying to learn to hack on a Microsoft Windows machine or under any other closed-source system is like trying to learn to dance while wearing a body cast.
Under Mac OS X it's possible, but only part of the system is open source — you're likely to hit a lot of walls, and you have to be careful not to develop the bad habit of depending on Apple's proprietary code. If you concentrate on the Unix under the hood you can learn some useful things.
Unix is the operating system of the Internet. While you can learn to use the Internet without knowing Unix, you can't be an Internet hacker without understanding Unix. For this reason, the hacker culture today is pretty strongly Unix-centered. (This wasn't always true, and some old-time hackers still aren't happy about it, but the symbiosis between Unix and the Internet has become strong enough that even Microsoft's muscle doesn't seem able to seriously dent it.)
So, bring up a Unix — I like Linux myself but there are other ways (and yes, you can run both Linux and Microsoft Windows on the same machine). Learn it. Run it. Tinker with it. Talk to the Internet with it. Read the code. Modify the code. You'll get better programming tools (including C, LISP, Python, and Perl) than any Microsoft operating system can dream of hosting, you'll have fun, and you'll soak up more knowledge than you realize you're learning until you look back on it as a master hacker.
For more about learning Unix, see The Loginataka. You might also want to have a look at The Art Of Unix Programming.
To get your hands on a Linux, see the Linux Online! site; you can download from there or (better idea) find a local Linux user group to help you with installation.
During the first ten years of this HOWTO's life, I reported that from a new user's point of view, all Linux distributions are almost equivalent. But in 2006-2007, an actual best choice emerged: Ubuntu. While other distros have their own areas of strength, Ubuntu is far and away the most accessible to Linux newbies.
You can find BSD Unix help and resources at http://www.bsd.org/.
A good way to dip your toes in the water is to boot up what Linux fans call a live CD, a distribution that runs entirely off a CD without having to modify your hard disk. This will be slow, because CDs are slow, but it's a way to get a look at the possibilities without having to do anything drastic.
I have written a primer on the basics of Unix and the Internet.
I used to recommend against installing either Linux or BSD as a solo project if you're a newbie. Nowadays the installers have gotten good enough that doing it entirely on your own is possible, even for a newbie. Nevertheless, I still recommend making contact with your local Linux user's group and asking for help. It can't hurt, and may smooth the process.

3. Learn how to use the World Wide Web and write HTML.

Most of the things the hacker culture has built do their work out of sight, helping run factories and offices and universities without any obvious impact on how non-hackers live. The Web is the one big exception, the huge shiny hacker toy that even politicians admit has changed the world. For this reason alone (and a lot of other good ones as well) you need to learn how to work the Web.
This doesn't just mean learning how to drive a browser (anyone can do that), but learning how to write HTML, the Web's markup language. If you don't know how to program, writing HTML will teach you some mental habits that will help you learn. So build a home page. Try to stick to XHTML, which is a cleaner language than classic HTML. (There are good beginner tutorials on the Web; here's one.)
But just having a home page isn't anywhere near good enough to make you a hacker. The Web is full of home pages. Most of them are pointless, zero-content sludge — very snazzy-looking sludge, mind you, but sludge all the same (for more on this see The HTML Hell Page).
To be worthwhile, your page must have content — it must be interesting and/or useful to other hackers. And that brings us to the next topic...

4. If you don't have functional English, learn it.

As an American and native English-speaker myself, I have previously been reluctant to suggest this, lest it be taken as a sort of cultural imperialism. But several native speakers of other languages have urged me to point out that English is the working language of the hacker culture and the Internet, and that you will need to know it to function in the hacker community.
Back around 1991 I learned that many hackers who have English as a second language use it in technical discussions even when they share a birth tongue; it was reported to me at the time that English has a richer technical vocabulary than any other language and is therefore simply a better tool for the job. For similar reasons, translations of technical books written in English are often unsatisfactory (when they get done at all).
Linus Torvalds, a Finn, comments his code in English (it apparently never occurred to him to do otherwise). His fluency in English has been an important factor in his ability to recruit a worldwide community of developers for Linux. It's an example worth following.
Being a native English-speaker does not guarantee that you have language skills good enough to function as a hacker. If your writing is semi-literate, ungrammatical, and riddled with misspellings, many hackers (including myself) will tend to ignore you. While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong — and we have no use for sloppy thinkers. If you can't yet write competently, learn to.

Status in the Hacker Culture

1. Write open-source software

The first (the most central and most traditional) is to write programs that other hackers think are fun or useful, and give the program sources away to the whole hacker culture to use.
(We used to call these works “free software”, but this confused too many people who weren't sure exactly what “free” was supposed to mean. Most of us now prefer the term “open-source” software).
Hackerdom's most revered demigods are people who have written large, capable programs that met a widespread need and given them away, so that now everyone uses them.
But there's a bit of a fine historical point here. While hackers have always looked up to the open-source developers among them as our community's hardest core, before the mid-1990s most hackers most of the time worked on closed source. This was still true when I wrote the first version of this HOWTO in 1996; it took the mainstreaming of open-source software after 1997 to change things. Today, "the hacker community" and "open-source developers" are two descriptions for what is essentially the same culture and population — but it is worth remembering that this was not always so.

2. Help test and debug open-source software

They also serve who stand and debug open-source software. In this imperfect world, we will inevitably spend most of our software development time in the debugging phase. That's why any open-source author who's thinking will tell you that good beta-testers (who know how to describe symptoms clearly, localize problems well, can tolerate bugs in a quickie release, and are willing to apply a few simple diagnostic routines) are worth their weight in rubies. Even one of these can make the difference between a debugging phase that's a protracted, exhausting nightmare and one that's merely a salutary nuisance.
If you're a newbie, try to find a program under development that you're interested in and be a good beta-tester. There's a natural progression from helping test programs to helping debug them to helping modify them. You'll learn a lot this way, and generate good karma with people who will help you later on.

3. Publish useful information

Another good thing is to collect and filter useful and interesting information into web pages or documents like Frequently Asked Questions (FAQ) lists, and make those generally available.
Maintainers of major technical FAQs get almost as much respect as open-source authors.

4. Help keep the infrastructure working

The hacker culture (and the engineering development of the Internet, for that matter) is run by volunteers. There's a lot of necessary but unglamorous work that needs done to keep it going — administering mailing lists, moderating newsgroups, maintaining large software archive sites, developing RFCs and other technical standards.
People who do this sort of thing well get a lot of respect, because everybody knows these jobs are huge time sinks and not as much fun as playing with code. Doing them shows dedication.

5. Serve the hacker culture itself

Finally, you can serve and propagate the culture itself (by, for example, writing an accurate primer on how to become a hacker :-)). This is not something you'll be positioned to do until you've been around for while and become well-known for one of the first four things.
The hacker culture doesn't have leaders, exactly, but it does have culture heroes and tribal elders and historians and spokespeople. When you've been in the trenches long enough, you may grow into one of these. Beware: hackers distrust blatant ego in their tribal elders, so visibly reaching for this kind of fame is dangerous. Rather than striving for it, you have to sort of position yourself so it drops in your lap, and then be modest and gracious about your status.


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Xcelsius - Software Review


Xcelsius offers an impressive array of features that can turn your Excel charts and tables into flashy, interactive PowerPoint slides.

The Good:
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4.Xcelsius graphs can be exported to PowerPoint, HTML, and PDF files

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Review:

Creating glossy Excel charts for your presentations is all well and good, but your static charts and graphs won't help much if your boss wants to play what-if games with the projected fourth-quarter sales. Add some interactivity with Infommersion's Xcelsius, an easy-to-use Excel add-in that lets you insert sliders, check boxes, clickable maps, and gauges in your charts and graphs -- perfect for playing with the numbers and creating alternate scenarios on the fly. While Xcelsius disappoints with its inability to handle advanced spreadsheet features such as macros and references to other Excel files, the possibilities will impress those looking to create interactive charts, maps, and graphs.
Getting started with Xcelsius is simple; once you've launched the setup file and entered your registration key, you're ready to go. However, you will need to activate the program over the Net within the first five uses, so don't plan on using it on multiple machines without the appropriate site licenses.
We liked Xcelsius's clean, spare interface, which makes ample use of tool palettes that you can shrink or hide entirely. The most useful tools include the Components palette, a smorgasbord of charts, sliders, maps, lines, and other graphic and interactive components that you can drag and drop onto your work space, and the Properties palette, which lets you tweak the behavior and the appearance of the various charting elements. We also like the Object Browser, which lets you hide or reveal project elements by ticking a simple check box.
Features
Xcelsius is a snap to use. You just import your Excel file, drag a chart from the Components palette, and associate axes, labels, and legends with the corresponding Excel data. There's a slight learning curve, but within half an hour or so, we were creating interactive charts, sliders and dials on our own.
The sheer number of available components is impressive. Charts run the gamut from line, pie, column, and bar to bubble, area, XY, and radar, with plenty of variations and combinations in between. You can import your own images or choose from a variety of backgrounds and art elements, such as rectangles and vertical and horizontal lines. You can format the charts to some extent, including changing the chart colours, the label and legend fonts, and the point sizes, but we wish you could do more. For instance, we'd love to change the orientation of the data labels and create 3D charts and graphs, both of which you can do in Excel. That said, Xcelsius provides various templates to get you started, and global styles let you make presentation-wide changes with a single click.




With a potpourri of sliders, dials, gauges, check boxes and radio buttons, Xcelsius lets you incorporate a host of interactivity options into your charts and presentations. Want to create a variety of scenarios for your company's fourth-quarter net income? Just drag and drop a slider onto the canvas, associate it with the Q4 projections in your Excel chart, and click and drag the slider to watch the columns in your chart rise and fall.
Xcelsius also outputs your interactive charts to Macromedia Flash, then automatically embeds the SWF files into your PowerPoint files (or PDF files with the Professional version). During your presentation, you can save the scenarios you create to your local drive for later reference. With the Professional version, those remotely viewing the presentation can create their own scenarios and share them with the rest of the group in real time.
But Xcelsius also has its fair share of shortcomings. The current version won't work with Excel files that draw data from secondary Excel files, and it can't work with Excel macros. In addition, the only way to print out an Xcelsius-powered chart is by taking a screenshot -- not the most elegant solution.
Infommersion offers a wide range of online tips and tutorials (in QuickTime, Flash and PDF formats) for Xcelsius, as well as a lengthy but straightforward, downloadable manual.



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